Lately DDR3 is becoming more prevalent in new custom designs however I find that there isn’t much comprehensive document available for newcomers to the DDR franchise. Here I wrote down my own bootstrap on learning DDR3 jargons and way up to design and understand underline rationale behind the DDR3 length matching.
The first question you might ask is why to use DDR. All signals we send on wire or through air are occuping some bandwidth. On spectrum side, the signal bandwidth are so invaluable but what about on the PCBs. Is it important? Yes. The higher the bandwidth, the more delicate design is required and a higher loss would be observed on the signal path. This means that the higher frequencies portion would be attenuated more and to compensate that you need some sort of equlizer circuits like analog DFEs and … . But why bother to send higher bandwidth signals? In short, to acheive more data rate. So heres the thing. In these cases, DDR is used to maintain the bandwidth and at the same time doubles the data rate! How? You know…, by send and receive signal in both clock edges. and you know the rest.
After that lets talk about the analogy between each ddr generation. In each leap in ddr generation the bus frequency would become higher and Vcc will be lower but except from these, the main improvement in each new version of DDR is incremental increases in prefetch bit size. Before I explain this more, you should know that apart from memory data rate, the internal clk frequency of DDR chip is not more than of 200MHz. So how a 200MHz memory could transfer data at rate of up to 102.4 Gb/s . The answer is by using as many as pins as possible, and using a serialising/deserialising technique.
DDR1 had prefetch size of 2 bit so the IO rate is doubled of internal rate by multiplexing 2 bit and send it in higher frequency on a single line. DDR2 has prefetch size of 4 bit and DDR3, 8 bit. Thats how DDR memories maintain their internal clk while acheiveing higher troughput in each new generation.
Back to the main topic, lets introduce signaling of DDR chips. I assume a DDR3 chip here but you should able to generalize it to other DDR generation as well. At the top level, The DDR signals are divided into two categories, Data and nonData(CNTL/CLK/Address). The first thing is although it may not seem like it but these two categories have no relation with each other. Data category or DQ for short (Q used becuase of the same reason it used in Flip-Flop) have it’s own clock, DQS (Data strobe), while CNTL/CLK/Address are syncronized with other signal which is CLK. Therefore for routing (layout phase) on PCB each category should length match to ONLY it’s own members.
If you are not intrested in knowing how this is possible, please move on. So how Data send and recieved without syncronizing with addresses and control signals? The answer is they are synced at inside of the chip. DDR used a DLL (Delay Locked Loop) which add digital delay to signal to sync data and other signal from inside controller point of view. This pull out the pressure of matching all signal flight times and allow more degree of freedom and ease of use for DDR routing at the board level. The delay value will determined during Memory Training phase. This process is run after power up sequence and calibrate the delay of data group to the clk. The only requirment here is to have CLK be delayed longer than the longest DQS pair.
Lukily data signals also breaks down into smaller group and each group has it’s own data strobe (CLK). With each byte lane have an independent clk, the contraint for length mathing diminish once more and only length matching inside a byte lane is required.
Data Group: DQ, DQS
Address/CMD Group: Address, RAS ,CAS ,MWE
Control Group: CS, CKE, ODT
Clock Group: CLK
Following checklist should be served as a good epilogue for this post: